Testing Blockbuster Games: Lessons for All Testers

[presentation]
by
Tulay Tetiker McNally, BioWare Electronic Arts and Alex Lucas, BioWare Electronic Arts
Summary: 

We can all learn valuable lessons from game development where, in addition to functional performance, overall experiential quality—user experience (UX)—is of critical importance. Blockbuster game development presents particular challenges with regard to scale, rapid iteration, and fuzzy...

Upcoming Events

Jun 08
Jun 17
Oct 04
Nov 08