Agile Development Conference & Better Software Conference West 2012: Patterns of "Big" Scrum
Software development organizations adopting Scrum have struggled to apply it to big projects with multiple teams. Dan Rawsthorne is frequently asked, “What does ‘big’ Scrum look like?” Because no two organizations are alike, this simple question does not have a simple answer. However, Dan has discovered patterns that are common in organizations that successfully implement “big” scrum. The first pattern he explores-Product Owner Team-allows the organization to handle agility up and down the hierarchy. Dan also discusses the Cross-cutting Teams pattern that handles issues-architecture, usability, integration, performance, and evaluation-that the formal hierarchy can’t resolve. Finally, Dan discusses the BuddyUp pattern to describe the best way to work with subject matter experts from dispersed parts of the organization. Although there is no silver bullet for implementing Scrum in large organizations, using these patterns makes the job more straightforward and doable.
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