Using Crowd Testing for a Game Engine

[presentation]
by
Björgvin Reynisson, CCP Games
Summary: 

Testing a PC-based game poses interesting challenges. With different OS platforms and many different GPUs, the number of combinations to test grows quickly. The large number of hardware configurations used by the players of EVE Online makes it impossible to test them all. This can lead...

Upcoming Events

Jun 08
Jun 17
Oct 04
Nov 08