Test Automation Challenges in the Gaming Industry

[presentation]
by
Brett Roark, Blizzard Entertainment
Summary: 

Gaming is a multibillion-dollar industry, and good testing is critical to any game’s success. Game testing has traditionally been black-box through the client—a method clearly insufficient with increasingly more complex software incorporating 3D physics, thousands of linked and interacting...

Upcoming Events

Apr 28
Jun 02
Sep 22
Oct 13